How we play
To achieve our high ambitions, we are trialing new ways of making games. We believe in iteration and are pursuing these one step at the time:
design-led game studio (best design practices)
4-day work week (focus on quality)
off-sites to deep-dive & play
beautiful studio & food
tiny expert teams
collabs with musicians, artists, film-makers, writers
8 weeks holiday (half studio synced)
3 month production cycles (50 days each)
equal wage
Want to get in contact?
Fable
SYSTEMS
Copenhagen
Denmark